Bandit Kings of Ancient China

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Bandit Kings of Ancient China
Developer(s) KOEI
Publisher(s) KOEI
Release date(s) 1989
Genre(s) Turn-based strategy
Mode(s) Single player, Multiplayer (hotseat)
Platform(s) MSX, Nintendo Entertainment System, DOS, Amiga, Apple Macintosh
In-game screenshot.
In-game screenshot.

Bandit Kings of Ancient China is a turn-based strategy video game published by KOEI in the 1980s for the Nintendo Entertainment System, MS-DOS, Amiga and the Macintosh.

Contents

The game's character and events are based on the Chinese Novel Water Margin. Player start out in a remote prefecture and must expand his base by acquiring additional prefectures, recruit troops and heros to lead them. The goal is to defeat Gao Qiu by attacking Gao Qiu's base which cannot take place until emperor's edict is received.

Each turn player has several options. Some of which are Hunt, recruit troops or hero to lead them, improve the land and rest. Hero's have loyalty which can be increased. Hero's may betray you. To prevent this, player may swear brotherhood with heros provided their loyalty is high enough. This can only be done a handful of times. Once a hero becomes a brother, loyalty becomes irrelevant and he will never betray you. Brothers/sisters are also extensions of yourself. Each turn, you may perform one action and like wise, you brothers/sisters can do the same essentially providing you with additional actions per turn. Battles can be resolved automatically or in tactic mode where terrain, unit's power, supply and weather needs to be considered. Tactical battle is very similar to Dynasty Tactics game without the tactics element. There is also a turn limit in the game. It ends if the player is unable to obtain an imperial edict and remove Gao Qiu before 1127 A.D.

There are many games in the series, but those later in the series are in Chinese.

Romance of the Three Kingdoms
Genghis Khan

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