SuperPower 2

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SuperPower 2 cover
SuperPower 2 cover

SuperPower 2 is a strategic wargame game developed by Canadian based GolemLabs and published by DreamCatcher Games in 2004. Players may play with any of the 193 nations that were recognized by the UN at the time of its development. Players can choose their own goals, or play without them.

Players set their own objectives and try to achieve them within a set time. The AI controls the other countries which have their own objectives. When objectives come into conflict or are similar, the player must manage these relationships and form alliances or go to war. SuperPower 2 is a sequel to the not so well known, but revolutionary, SuperPower.

Contents

The game is based on three spheres of influence, controlled by the player or by the computer: Political, Military, Economic.

Political Sphere
Political Sphere
  • Political sphere (menu structure)
    • Constitutional
    • Internal Laws
    • Treaties
      • New Treaty
      • View Selected

Political sphere consists of all political activity, domestic and international, of the selected nation. This sphere allows players to see (and modify if own nation is selected) internal laws, government type, and diplomatic agreements.

Military Sphere
Military Sphere

Military sphere consists of all military and covert operations. This sphere allows players to buy, sell, build, train, deploy, disband a variety of military units. It also allows players to train intelligence cells and conduct covert warfare. In addition, strategic warfare is controlled from this sphere.

Strategic warfare consists of nuclear missiles being launched from land based locations, or from submarines. Nuclear warfare is devastating for both the attacker and the victim. When a nuclear missile is launched and detonates in another nation, relations with nations around the world decline, depending on the importance of the nation attacked. The attacker's nation also becomes less stable, increasing chances of a revolution.

Russia nuking US
Russia nuking US
US retaliating Russian nuclear strike
US retaliating Russian nuclear strike

The economic sphere consists of all financial activity. From this sphere player can view (and control if the selected nation is the same as the player's) income and expenses as well as trade and taxes. Players can set national interest rates, income tax levels, tariffs, and spending levels in this sphere. Players can also nationalize or privatize portions of their economy.

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